Lazy’s Guide to Reading your opponent

*Thanks to Lazy Genius 13 for allowing us to use his guide*

To begin this guide I will say a few quick words regarding my guides, and the topic of this guide. Regarding my guides, they are here because I get bored and write them, do not spam them because they could very well not be here. Now about this guide, reading your opponent is one of the most difficult things to do in the game and is only perfected by, well no one. You may think you’ve perfected reading your opponent, but you haven’t.

Introduction to Reading yout opponent:

As said above reading your opponent is quite difficult, but if you become proficient at it you’ll increase the likelihood of winning by at least 33%. The difficulty of reading a team lies within the complexity of the team as well as the proficiency of the user. Hybrid teams are the most difficult to counter as there doesn’t have to be a set rhythm to their moves, and a strong hybrid team can win with one two characters against a team of three if need be.

Things You’ll Need To Know:

Chakra Draws Possible With Three Characters~20 Possible Unique Draws
Tai, Tai, Tai
Tai, Tai, Blood
Tai, Tai, Gen
Tai, Tai, Nin
Blood, Blood, Blood
Blood, Blood, Tai
Blood, Blood, Gen
Blood, Blood, Nin
Gen, Gen, Gen
Gen, Gen, Tai
Gen, Gen, Blood
Gen, Gen, Nin
Nin, Nin, Nin
Nin, Nin, Tai
Nin, Nin, Blood
Nin, Nin, Gen
Tai, Blood, Gen
Tai, Blood, Nin
Blood, Gen, Nin
Gen, Nin, Tai

Chakra Draws Possible With Two Characters~10 Possible Unique Draws
Tai, Tai
Tai, Blood
Tai, Gen
Tai, Nin
Blood, Blood
Blood, Gen
Blood, Nin
Gen, Gen
Gen, Nin
Nin, Nin

Chakra Draws Possible With One Character~4 Possible Unique Draws
Tai
Blood
Gen
Nin

When reading your opponent there are a few things you’ll need to do:

One
Break down your opponents team into it’s individual characters and analyze what each character can do on it’s own, how’s it’s chakra usage, what can it do to hinder a win, etc. Characters like Kimimaro are either a prime target, or minor nuisance depending on his teammates.
Two
After analyzing each character individually pair them into the three different sets of two that they can make. Now re-analyze what they can do together. What skills can they use to form combinations or protect each other. How often can they attack with two chakra a turn, break the two down to nothing but skills and two chakra.
Three
After having done this for the pairs and individual members you can now take one pair, and add it’s skills as though it was a single character, add it to the other character giving yourself now a team with one “stand alone” character and two who work together to support themselves.
Four
Now take all the information you have and make it as a whole, you now have analyzed the opponents team which will move you one step closer to winning. Keep in mind that this should all only take about 40 seconds, just practice until you can manage it, or take a turn to gather chakra, and don’t end your turn once it pops up, let it run the minute so you have 2 minutes instead to analyze their team and anticipate their moves.

Example Of Breakdown In Steps

Neji, Chiyo, Gaara

One
Neji-
Minor DoT
Unique Skills
Drain
AoE
Extra Invulnerability

Chiyo-
DoT
Stun
Invul Ignorance
Unique Skills
Reduction/Boost

Gaara-
Major Reduction
Single Stun
Instant Kill
Interruption

Two
Neji, Chiyo
DoT
Stun To Continue AoE
No Clash
Works On A Schedule Of 3 Chakra For 2 Attacks

Neji, Gaara
Negation Of Defense
Drain Till Instant Kill
Extra Defense (extra invul and major reduction respectively)

Chiyo, Gaara
Single Stun
Extra Defense (reduction and major reduction respectively)

Three
Neji and Chiyo, Gaara
Supported DoT
Instant Kill and Bait
No Clash

Four
As a whole the team I’ve just analyzed took me about 20 seconds to analyze and a few minutes to type out. The team is one based on 2 man teamwork with another to “stand alone” and if need be to be bait. This team can counter most types, and when utilized correctly is highly effective against draining teams. When anticipating moves from this team you have to do the following:
———————————————————————————————————
One
See how they’re playing, don’t anticipate or attempt to for at least a few moves to see how the opponent would handle the above team. If they start by using Chiyo’s random damage with Neji’s DoT in addition you can bet that they’re going to focus on using the DoT allowing them to charge Gaara to use either for kill or bait. Therefore ignore Gaara unless he stuns, if he stuns interrupt it but otherwise focus on taking out either Chiyo or Neji (depends on your team which you should take out first) because without their partner they won’t be able to continue at such a devastating rate.

Two
If they are instead using Gaara’s sand from the beginning you’ll have to decide whether to split your attentions or focus on Gaara. Personally I would wait for the turn where Gaara is unable to defend or have his sand up, but by the time that rolls around odds are at least one of your characters would be dead. As such I leave this team with the following words, do not take it lightly, if you are indecisive you will lose. This is true for any opposing team, indecision will cost you the match.

~ by graemedt on March 24, 2009.

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